A dedicated IP, not a banned one
Shared gaming-VPN IPs are routinely flagged or banned because of other users' behaviour. Your own single-user IP isn't dragged down by strangers.
Your own single-tenant server with a dedicated IP — so you avoid the shared-IP bans, DDoS exposure and congestion that come with consumer gaming VPNs.
Plans from $8/month. No long-term contracts.
A VPN can't magically lower your ping, but a dedicated server can stop the things that wreck your connection: shared-IP bans, targeted DDoS attacks, and the congestion of a VPN exit node crammed with other users. With DediPN you choose a datacenter close to the game's servers and route through an IP that belongs to you alone.
Shared gaming-VPN IPs are routinely flagged or banned because of other users' behaviour. Your own single-user IP isn't dragged down by strangers.
Route through your server so opponents see its IP, not your home connection — keeping targeted DDoS attacks away from your router.
Choose from 14 locations and connect through the one closest to the game's servers to keep the added latency minimal and routing predictable.
Your CPU and bandwidth are never shared, so throughput stays consistent during peak hours — no congestion from other users on the node.
Routing traffic through any VPN adds a hop, so it can add latency. The trick is to keep that overhead tiny and to fix the problems that matter more than a few milliseconds. Because a DediPN server is dedicated to you, there's no queueing behind other users and no shared-node congestion, so your latency stays stable instead of spiking at busy times.
For the lowest impact, deploy in the datacenter nearest the game server you connect to. In some cases — when your ISP routes badly or throttles game traffic — a well-placed dedicated server can even improve your effective route. Be honest with your expectations: the win is consistency and protection, not a guaranteed lower number.
Competitive lobbies and streamers are common DDoS targets, and a leaked home IP is all an attacker needs. When you play through a dedicated VPN server, opponents and matchmaking see the server's IP, shielding your real connection. And because that IP is single-tenant, it isn't already sitting on shared blocklists from other people's activity — which is what gets shared-VPN gamers shadow-banned or queue-blocked in the first place.
Not by default — any VPN adds a hop. But choosing a server near the game and routing around bad ISP paths keeps the overhead small, and a dedicated server avoids the congestion that causes ping spikes on shared VPNs.
Yes. Opponents see your server's IP instead of your home IP, so targeted attacks hit the server rather than your router. Your dedicated IP is also not pre-flagged by other users' behaviour.
Shared VPN IPs are often flagged because many users share them. A dedicated, single-user IP behaves like a normal connection and is far less likely to trip automated bans, though you should still follow each game's terms of service.
Pick the datacenter closest to the game server you play on. DediPN offers 14 locations across North America, Europe and Asia-Pacific so you can minimise added latency.
Deploy a dedicated VPN server near your game, with your own IP and unshared bandwidth. From $8/month, cancel anytime.